Archive for March, 2010

Streaming Beauty and the Beast (2017) Free Online

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Quality : HD
Title : Beauty and the Beast.
Director : Bill Condon
Release : March 16, 2017
Language : en.
Runtime : 129 min
Genre : Fantasy, Music, Romance.

Synopsis :
‘Beauty and the Beast’ is a movie genre Fantasy, Music, Romance, was released in March 16, 2017. Bill Condon was directed this movie and starring by Emma Watson. This movie tell story about A live-action adaptation of Disney’s version of the classic ‘Beauty and the Beast’ tale of a cursed prince and a beautiful young woman who helps him break the spell.

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Comments (13)

High Mimetic

Roger Zelazny, in discussing why he liked to write science fiction, referred to Northrop Frye’s theory of modes. In Zelazny’s interpretation, Frye described characters in fiction in four modes:

  1. The mythic mode is stories about gods.
  2. The high mimetic mode is stories about heroes, people who are better than ordinary humans.
  3. The low mimetic mode is stories about ordinary people.
  4. The ironic mode is stories about people who are worse than ordinary people–criminals, buffoons.

(Frye also talked about a romantic mode but Zelazny doesn’t mention it.)

Zelazny said that he liked science fiction because it let him write literature in the mythic or high mimetic mode. Certainly many of his stories are about gods or people with great powers. Zelazny argued that literature today outside of science fiction is mainly confined to the low mimetic and the ironic mode. There are many superb stories about ordinary people. There are few stories about remarkable people which are not history and are not genre stories like science fiction or romances.

This started me thinking about other areas where stories are told in the high mimetic mode. Superhero comics are obviously told entirely in that mode. Another place we see it is a certain set of action movies: James Bond, for example, is a high mimetic mode character. But these stories, while enjoyable, rarely rise to the level of good literature.

An exception is The Hurt Locker. This excellent movie, which well deserved the Oscars it just won, is a straight-up action movie. It passed one of the acid tests of the action movie: I saw it twice, and I didn’t see anything the second time around that I missed the first time. With artistic movies I often get a new perspective on a second viewing; with action movies I rarely do. The movie also operates in the high mimetic mode: the protagonist, William James, is a heroic character. He is not a perfect human being, but he is exceptionally capable and brave.

But despite the high mimetic mode character, the movie does not operate as a standard hero’s journey, there is no evil mastermind or any identified antagonist. The movie is simply a collection of relatively unrelated incidents which reveal the characters. James does come to understand himself better during the movie—or, since we really only hear his inner thoughts in one scene, perhaps he understood himself all along. The combination of literary techniques with high mimetic mode make this a genuinely exceptional movie.

Zelazny, of course, used the same approach throughout his career, with varying degrees of success.

Comments

Signed or Unsigned

C has always permitted comparisons between any integer type, and C++ follows its lead. Comparing signed types to signed types is straightforward: you sign extend the smaller type. Likewise, when comparing unsigned types to unsigned types, you zero extend. When comparing signed and unsigned types, the rules are less clear.

The C standard specifies a type ordering: long long > long > int > short > char. If the unsigned type appears in that ordering before the signed type, then the signed value is converted to the unsigned type. Note that this happens even if the types are the same size (e.g., either long long and long or long and int are often the same size). Otherwise, if the signed type is larger than the unsigned type, in the sense of having more bits, then the unsigned value is converted to the signed type. Otherwise both values are converted to the unsigned type which corresponds to the signed type.

Pre-standard K&R C used a different rule, but that is old enough now that we no longer have to worry about it.

What this rule means is that if you write portable code, such that you don’t know the sizes of types, you can not predict whether the comparison will be done as a signed comparison or an unsigned comparison. Therefore, the gcc compiler has an option -Wsign-compare. However, this option is sufficiently awkward to avoid that it is not part of -Wall, though it is part of -Wextra (the difference between -Wall and -Wextra is that the former gives warnings for which false positives are easy to avoid through simple code changes; the latter gives warnings which are generally useful but for which false positives are harder to avoid).

There are good reasons to use signed types: they don’t have odd behaviour around zero, so you can write i < limit - 1 without worrying about the case limit == 0. There are good reasons to use unsigned types for things like the number of elements in a container: you get the full range of sizes, rather than limiting yourself to only the positive half. In particular, the C++ standard containers use unsigned types as their size. Combining these two rules gets you in trouble with portable code. The only reasonable answer I can see for portable code is to use -Wsign-compare and work around the many false positive warnings.

Go avoids these problems in two ways. First, there are no implicit conversions, so you can never be surprised by having a comparison become unsigned when you expected signed. You have to explicitly say which type of conversion you mean. Second, Go intentionally discards half of memory, and takes the philosophy that if you want a container which can hold more values than fit in a signed int, you should write a special purpose large container.

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